Trizzly version 15
(Trizzle HD)

Hover your mouse:  As shown in the picture below, navigate to the site's Trizzle game, get yourself manually in a fresh one (where you can see the 5x5 grid of dolls) and STOP. Now start my Trizzly and hover your mouse on the upper-right area where your 30 remaining moves are displayed, exactly as the pink arrow down there is showing. The auto should recognize your moves, beep at you, snap your mouse away and start knocking out those ranks/challenges. Google Chrome or Torch, people!
Google Chrome only:  These newer Html5 games were specifically coded/tested with Google Chrome on multiple machines and all operating systems. If your auto is having trouble connecting with their game while hovering your mouse properly (or any issues afterward), please try every other web browser available in your arsenal. Recommended... in order: Torch, Internet Explorer, Windows 10's Edge, Firefox ESR, SeaMonkey.

15 (10.8.2019) Today's new "Autumn Dolls" and altered background broke the auto.
14 (3.5.2019) Updated for the new Html5 HD version of the game. Everything should be exactly the same, minus the unnecessary old Lose on purpose option. The Fast Rank check mark option doesn't need to wait for level 2 any more. Instead, it quits the game for you immediately (with much faster rank progress). The auto doesn't play the tutorial, of course, as we have no need for such a thing.
13 (10.31.2017) A new badge award screen (with aqua Close button) was not being recognized.
12 (9.5.2017) The anniversary theme was removed.
11 (8.1.2017) The green Spike dolls and background balloons/confetti are back with their annual anniversary theme.
10 (7.5.2017) After realizing they screwed up, the beach theme was quickly removed from us. We were not receiving advancement credit for our badges, so it was obviously easier for them to jump back to the regular theme and temporarily save the day.
9 (7.4.2017) The annual beach background theme (and dolls with sunglasses, bikinis and sun hats) is back.
8 (9.28.2016) I guess it was an anniversary theme, as it's gone now. We are back to the regular background and green dolls.
7 (9.7.2016) Another change in the game. The background (balloons, confetti) and the green dolls are now the cactus Spike. I thought it was just a quick anniversary theme that would revert back, but it's been a week now. If it changes again, do let me know.
6 (7.18.2016) The new mexican sombreros, sunglasses and background theme broke the auto, forcing a complete recoding of finding the game and the actual dolls themselves.
5 (7.2.2016) Added a new Lose on purpose option for those tedious game completion trophy room badges. The auto will just keep sliding the top row to the right... over and over until all of your moves are depleted. I also installed my thwart code for those Your Session has Timed Out popups. This should help lessen the cactus of death screens, because that's where they usually come from.
4 (1.19.2016) Some of you have a moved game summary screen with yellow Play Again button, which stalled the auto. So I included your new one and Trizzly should be covering both at this time.
3 (4.14.2015) Fixed the new Your Session has Timed Out stall by clicking the yellow Refresh button. The auto will show you the current number of refreshes in its title bar, such as "Trizzly: 6".
2 (3.15.2015) Installed a Fast Rank option. After noticing they credit TWO rank points after beating level 1, I realized that quitting the game immediately would be advantageous since reaching level 2 is usually a very quick thing. I mean... why drag it out any more than you need to? Waiting and waiting for each game to climb slower and slower levels at turtle speed. It's now around a 30-second full cycle for those two rank points, which makes this new option over 2x faster than ranking out before! (Annabelle pats herself on the back).
1 (9.28.2013) Not too much to say about this one. Hover your mouse (as described above) to get started. The auto will click through the tutorial and eventually turn it off when the next game begins. For now, Trizzly's intelligence is to prioritize doll sizes. First, it will go after any Mega Matches, then the medium matches, then any small doll matches. At this hour, being such an early release, I have no idea what the future trophy requirements are yet. But I am going to give a shot at rearranging some things, in hopes for higher scores. Possibly setting up Megas in the middle of the grid for upsizing the maximum of 8 dolls... something like that. This should help some of those harder trophies, I am sure. So at this point, this is a "set it, forget it, overnighter, sleep it off, wake in the morning and see your progress" kind of auto! I will do my best in my spare time... be patient. Trizzly is very capable of earning your 50 ranks and those 5 badges at this time.
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